But there is always the same problems with NBA Live's games, that I am of course a fan of: there is not much new things from a version to another. Indeed, except new rookies that got into the league, couple of new fun games which you get bothers in couple of minutes, and of course a few better graphism, nothing new. That is I believe one of the problem of Electronic Arts? How could I be sure to get my customers to renew their game version, instead of them renewing it every 2 or 3 years?
No real innovations
There is something also I don't like about this game: Players' and teams' stats. Indeed, the game is edited prior to the season's start. Therefore, stats of players and how good they are is determined by the previous year's results. But most of the time, what was true during the previous season is not true the next one. Players are getting better, or have injury problems, and so on. It is supposed to be more realistic, but actually, by only releasing one new version per year, the game is getting up to date very quickly as the NBA is full of trades, new players coming from Europe or D League, and unexpected talent.
Therefore the idea would be to get some accurate stats and team rosters by providing a subscription service. This service will help people to get accurate team rosters:
- The video game would download the up to date rosters, including injured players, new signed and injured ones.
- It will adjust players' ability to their monthly performance. It will take into consideration their teams results, but also their scoring, rebounding stats and so on.
- It will create new players that were not in the league at the beginning of the year
What do you think about it? I believe anyway this will be implemented within the next few years, as it is getting more and more common to get new features through video games' hardwares that are now connected on the web.